| Year |
2014 |
| Designers |
Bill Eberle, Jack Kittredge, Bill Norton, Peter Olotka, Kevin Wilson |
| Artists |
Brian Schomburg, Andrew Navaro, Ryan Barger, Felicia Cano, Sabe Lewellyn, WiL Springer |
| Publishers |
Edge Entertainment, Fantasy Flight Games, Heidelberger Spieleverlag, Arclight Games, Galakta, Asterion Press, House of Monks |
| Players |
3–5 |
| Time |
60–120 min |
| Status |
Owned |
| BGG Rating |
7.5 |
| Categories |
Negotiation, Bluffing, Science Fiction, Space Exploration |
| Mechanics |
Alliances, Hand Management, Simultaneous Action Selection, Race, Take That, Variable Player Powers, Trading, Card Play Conflict Resolution, Interrupts, Negotiation, Prisoner's Dilemma |
| BGG Rank |
230 |
| Complexity |
2.58 / 5 |
| Language |
Extensive use of text - massive conversion needed to be playable |
My BGG Comment
3-7. My group didn‘t seem to gel with this. Too much freewheeling interaction is necessary to make this shine. We lack the nostalgia to make this worth getting to the table. Because I bought all of the available expansions with it I am having a hard time letting go of it.
In Lists
Owned Expansions