| Year |
2020 |
| Designers |
Matthew O'Malley, Ben Rosset |
| Artists |
James Masino, Michael Pedro |
| Publishers |
Hobby World, Korea Boardgames, Lucky Duck Games, Maldito Games, Kaissa Chess & Games, uplay.it edizioni, 数寄ゲームズ (Suki Games), Gémklub, Ігромаг, Schwerkraft-Verlag, Renegade Game Studios, MeepleBR, 17wanzy (Yihu BG), Foxtrot Games |
| Players |
1–4 |
| Time |
60–75 min |
| Status |
Previously owned |
| BGG Rating |
7.8 |
| Categories |
Space Exploration, Deduction, Puzzle |
| Mechanics |
Action Points, End Game Bonuses, Solo / Solitaire Game, Paper-and-Pencil, Deduction, Rondel, Turn Order: Time Track |
| BGG Rank |
116 |
| Complexity |
2.43 / 5 |
| Language |
Extensive use of text - massive conversion needed to be playable |
My BGG Comment
I generally enjoy deduction games but usually avoid games that need an app. In this case it is kind of unavoidable and the app is really well done and includes a great solo mode. This is more difficult than it looks. I have so far not won against the bot or my partner. In any case, you look at the nightsky of which parts are visible and you either observe it (ask how many of a certain kind of astronomical object is visible in a certain range of cake slices) or you do some research to learn a rule (f.e. “No gas clouds are within two spaces of an asteroid”). There are some initial rules that are fixed like Gas Clouds are next to an empty space. Asteroids come in groups of two or four etc. With your observations, your proven or unproven theories and those rules you have to figure out the location of the invisible Planet X before everyone else.
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