Carcassonne: The Castle

Carcassonne: The Castle BGG ↗

Your rating: 6.0

Description

Carcassonne: the Castle takes place in the city of Carcassone itself. The theme is development of the city within the "castle walls", which might be more appropriately called the city walls, but Carcassonne: The City was apparently already in development. It is not an expansion, but a stand-alone tile-placement game with the Carcassonne mechanics adapted specially for two players. The goal is to lead the race around the castle wall, which is also the scoring track for the game. There are bonus items on the wall for the first player to reach that point. Play is very similar to Carcassonne but all the tiles must be played within the walls, which often constrains the choices. The followers used for scoring are heralds (on paths), knights (on towers), squires (on houses) and merchants (on courtyards which are more valuable if they have a market). And, the player with the largest "keep" (largest house completed during the game) scores points for the largest contiguous undeveloped area (unplayed tile spaces) at the end of the game. The bonus tiles collected from the walls add twists to the scoring, such as doubling one of a particular scoring structure or scoring one uncompleted structure.

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BGG Game Details

Year 2003
Designers Reiner Knizia, Klaus-Jürgen Wrede
Artists Christof Tisch, Roman Kucharski
Publishers Hans im Glück, 999 Games, Hobby World, Rio Grande Games, Smart Ltd, Albi, Enigma (Bergsala Enigma), Nasza Księgarnia
Players 2
Time 30–45 min
Status Previously owned
BGG Rating 7.1
Categories Medieval, City Building
Mechanics Area Majority / Influence, Tile Placement, End Game Bonuses
BGG Rank 864
Complexity 1.99 / 5
Language No necessary in-game text

Extended Game Annotations

Play History

Date Location Duration Qty Players Scores Winner
Carcassonne: The Castle 2003-01-24 – 1 – – –

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