| Year |
2021 |
| Designers |
Eric M. Lang |
| Artists |
Nicolas Fructus, Thierry Masson, Adrian Smith |
| Publishers |
Portal Games, Edge Entertainment, Galápagos Jogos, Delta Vision Publishing, CMON Global Limited, Lavka Games, WoodCat, Guillotine Games, BoardM Factory, Tycoon Games, Blackfire Games |
| Players |
2–5 |
| Time |
90 min |
| Status |
Owned |
| BGG Rating |
7.7 |
| Categories |
Ancient, Mythology, Fantasy, Fighting, Wargame |
| Mechanics |
Alliances, Area Majority / Influence, Race, Variable Player Powers, Auction: Sealed Bid, Grid Movement, Hexagon Grid, Kill Steal, Card Play Conflict Resolution, Tech Trees / Tech Tracks, Player Elimination, Action Retrieval |
| BGG Rank |
251 |
| Complexity |
3.13 / 5 |
| Language |
Moderate in-game text - needs crib sheet or paste ups |
My BGG Comment
Largely undecided. I should have bought Blood Rage instead. I only played the one two player a year after acquisition and it was really smooth and it has good rules retention and is surprisingly fast for such a "big game". I really like the action selection mechanism. The conundrum which one to advance is really nice. And still I have a hard time getting it to the table among all those other games I want to play. I think it ends up being too abstract for my taste. I have not played a lot of Blood Rage either but I should have got that one for my Eric M Lang piece in the collection. Still, the ridiculous minis are staying for now.