| Year |
2020 |
| Designers |
Luke Laurie |
| Artists |
Merilliza Chan, Sergio Chaves, Anton Fadeev, Leesha Hannigan, Irina Kuzmina, Nathanael Mortensen, Sasha Radivojevic, Sam Turner, Brian Valeza, Frank Wade |
| Publishers |
Lucky Duck Games, Reflexshop, CMON Global Limited, Schwerkraft-Verlag, Gen-X Games, Fox in the Box, MYBG Co., Ltd., Board Game Rookie, Breaking Games |
| Players |
1–5 |
| Time |
60–150 min |
| Status |
Owned |
| BGG Rating |
8.0 |
| Categories |
Economic, Fantasy, Fighting |
| Mechanics |
Dice Rolling, Hand Management, Modular Board, Variable Player Powers, Solo / Solitaire Game, Worker Placement, Action Retrieval, Worker Placement, Different Worker Types |
| BGG Rank |
128 |
| Complexity |
3.24 / 5 |
| Language |
Moderate in-game text - needs crib sheet or paste ups |
My BGG Comment
This is not a bad game but it is smaller than the box it resides in. If the box were just a standard square box like Spirit Island I would rate this higher. As it stands I have only played with two and the combination of worker placement and fighting on the map fell a little flat. This is a case of me coming in with very high expectations from the KS. It is only a mild disappointment, still hoping to get in a larger game at some point. Keeping it as a lesson to stay away from this type of KS.
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