| Year | 2019 |
|---|---|
| Designers | Klaus Zoch |
| Artists | Daan van Paridon |
| Publishers | Capstone Games |
| Players | 2–5 |
| Time | 40–60 min |
| Status | Owned |
| BGG Rating | 7.4 |
| Categories | Negotiation, City Building |
| Mechanics | Auction / Bidding, Auction: Once Around, Closed Economy Auction, Square Grid, Take That, Investment, Turn Order: Progressive |
| BGG Rank | 827 |
| Complexity | 2.31 / 5 |
| Language | No necessary in-game text |
| Segmentation | COLLECTIBLE |
|---|---|
| My category | City Building |
| My mechanic | Take That |
| My Genre | Auction, Bids & Bets |
| Theme | City |
No plays recorded yet.
My BGG Comment
Only played a few turns and I can already see where this is going. It’s got a bit of the same feeling as 6 nimmt. Gleeful laughter at the misfortune of others that can turn into groans about your own at any moment. This is an auction game for building parts that has you slide into negative points quickly as all players try to wrest the most money from the new neighborhood they are building „together“ (not a coop game!)