| Year |
2021 |
| Designers |
Galen Ciscell, Brent Dickman |
| Artists |
Vincent Dutrait |
| Publishers |
Lucky Duck Games, Ghenos Games, Skellig Games, Elf Creek Games |
| Players |
1–7 |
| Time |
60–120 min |
| Status |
Owned |
| BGG Rating |
7.4 |
| Categories |
Ancient, Mythology, Dice, Civilization, Fantasy, Prehistoric, Science Fiction |
| Mechanics |
Dice Rolling, Push Your Luck, Variable Player Powers, Cooperative Game, Solo / Solitaire Game, Worker Placement, Worker Placement, Different Worker Types |
| BGG Rank |
682 |
| Complexity |
2.46 / 5 |
| Language |
Moderate in-game text - needs crib sheet or paste ups |
My BGG Comment
More interesting decisions than the original (though that one has been so long ago I only remember it as „boring“ and „why am I playing a children‘s game“). So you want to gather the resources to build the 9 modules and finally the portal that will allow the citizens of Atlantis to escape. The resources are of course on Atlantis and the island sinks. I think the library cards are new and the helpers and additional workers. The worker spots on some of the modules are a nice touch as are the different methods of configuring difficulty… The materials are as beautiful as everyone said they are and for now this seems like a good—in the basic version— not too difficult coop. With the variable player count (1-7) makes for a game that is likely staying a while.
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