| Year |
2017 |
| Designers |
Paul Dennen |
| Artists |
Franz Vohwinkel, Rayph Beisner, Rastislav Le, Raul Ramos, Nate Storm |
| Publishers |
Devir, Arclight Games, Rexhry, Schwerkraft-Verlag, Renegade Game Studios, Lucrum Games, Dire Wolf, 17wanzy (Yihu BG), Tabletop KZ |
| Players |
2–4 |
| Time |
45–90 min |
| Status |
Owned |
| BGG Rating |
7.7 |
| Categories |
Science Fiction |
| Mechanics |
Push Your Luck, Modular Board, Open Drafting, Point to Point Movement, Player Elimination, Deck, Bag, and Pool Building, Delayed Purchase |
| BGG Rank |
161 |
| Complexity |
2.58 / 5 |
| Language |
Moderate in-game text - needs crib sheet or paste ups |
My BGG Comment
Enjoyed my first play. I like the new additions (Star Realms like faction bonusses), the possibility to trash cards in the market row and that trashing cards from my own deck is harder. The 2 part „code“ you have to complete to enter the vault is a clever pacing mechanism that forces some map exploration as well. My biggest criticism so far that the map has a lot of „blank“ spots that do nothing special. But this was a first game with the most basic map parts and no expansions.
In Lists
Owned Expansions