Your rating:
"Life is Battle; Battle is Glory; Glory is ALL" In Blood Rage, players control the warriors, leader, and ship of their own Viking clan. Ragnarök has come and it’s the end of the world! It’s the Vikings’ last chance to go down in a blaze of glory and secure their places in Valhalla at Odin’s side! As a Viking you can pursue one of many pathways to glory. You can: invade and pillage the land for its rewards; crush your opponents in battle: fulfill quests: increase your clan's stats: or even die gloriously in battle or from Ragnarök, the ultimate inescapable doom. Most player strategies are guided by the cards drafted at the beginning of each of the three game rounds (or Ages). These “Gods’ Gifts” grant you numerous boons for your clan including: increased Viking strength and devious battle strategies, upgrades to your clan, or even the aid of legendary creatures from Norse mythology. They may also include various quests, from dominating specific provinces, to having many of your Vikings sent to Valhalla. Most of these cards are aligned with one of the Norse gods, hinting at the kind of strategy they support. For example, Thor gives more glory for victory in battle. Heimdall grants you foresight and surprises. Tyr strengthens you in battle, while the trickster Loki actually rewards you for losing battles or punishes the winner. Players must choose their strategies carefully during the draft phase, but also be ready to adapt and react to their opponents’ strategies as the action phase unfolds. Battles are decided not only by the strength of the figures involved but also by cards played in secret. By observing your opponent’s actions and allegiances to specific gods you may predict what card they are likely to play, and plan accordingly. Winning battles is not always the best course of action, as the right card can get you even more rewards by being crushed. The only losing strategy in Blood Rage is to shy away from battle and a glorious death!
| Year | 2015 |
|---|---|
| Designers | Eric M. Lang |
| Artists | Thierry Masson, Adrian Smith, Henning Ludvigsen, Mike McVey |
| Publishers | Portal Games, Edge Entertainment, asmodee, Galápagos Jogos, Arclight Games, Delta Vision Publishing, CMON Global Limited, Geekach LLC, Fantasmagoria, Rexhry, Asterion Press, Game Harbor, CrowD Games, Guillotine Games, BoardM Factory, Cool Mini Or Not, MIPL |
| Players | 2–4 |
| Time | 60–90 min |
| Status | Played or rated only |
| BGG Rating | 7.8 |
| Categories | Mythology, Fantasy, Fighting, Miniatures |
| Mechanics | Area Majority / Influence, Hand Management, Simultaneous Action Selection, Take That, Action Points, Map Reduction, Contracts, Card Play Conflict Resolution, Interrupts, Area Movement, Turn Order: Progressive, Closed Drafting, Memory |
| BGG Rank | 66 |
| Complexity | 2.88 / 5 |
| Language | Moderate in-game text - needs crib sheet or paste ups |
| Date | Location | Duration | Qty | Players | Scores | Winner | |
|---|---|---|---|---|---|---|---|
|
|
2020-03-15 | TTS | – | 1 | Marcus, MourningDragon, Yashima | 47.00, 60.00, 158.00 | 158.00 |
My BGG Comment
I really want to play this again. This is basically a card drafting game with some area majority and big huge minis thrown in.