Your rating:
I played this on the app or rather I tried to play this on the app. Apparently I do not quite grok where the enemy agents are going to appear. Reading the deck for the patrols is not trivial in the app. This has much tactical potential if only I could figure out how to anticipate the patrols. (Despite losing I felt less at mercy of the random than with Hostage Negotiator, I'd be willing to try this again)
| Year | 2013 |
|---|---|
| Designers | Jake Staines |
| Artists | Ilya Baranovsky, Jake Staines, Mark Tuck |
| Publishers | Schwerkraft-Verlag, (Web published), Bad Taste Games, Boom Boom Games, GateOnGames, Giga Mech Games, Melmac Games, Side Room Games, Treetato Studio |
| Players | 1 |
| Time | 30 min |
| Status | Want to play |
| BGG Rating | 7.4 |
| Categories | Print & Play, Spies / Secret Agents, World War II |
| Mechanics | Solo / Solitaire Game, Scenario / Mission / Campaign Game, Worker Placement |
| BGG Rank | 833 |
| Complexity | 2.19 / 5 |
| Language | Some necessary text - easily memorized or small crib sheet |
| Date | Location | Duration | Qty | Players | Scores | Winner | |
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2022-02-04 | App | 20 min | 1 | Yashima | – | |
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2022-02-04 | App | 20 min | 1 | Yashima | – | |
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2022-02-04 | App | 20 min | 1 | Yashima | – | |
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2022-02-04 | App | 20 min | 1 | Yashima | – | |
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2022-02-04 | App | 20 min | 1 | Yashima | – | |
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2022-02-04 | App | 20 min | 1 | Yashima | – |